Most Americans (58 percent) anticipate the country will become entirely cashless in their lifetime. About one quarter (23 percent) of Americans say they can avoid using cash for a month at a time, while 19 percent said they can forego using physical currency for a full year.
The most popular apps are navigation (used by 68 percent of consumers), entertainment (58 percent), retail (55 percent) and music (51 percent). Americans prefer an app that is easy to use (35 percent) and efficient (23 percent), compared with one that is entertaining (12 percent) or social (5 percent).
Person-to-person payments have become more popular, rising eight percentage points in the past year to 44 percent of consumers. PSP gift is considered appropriate for birthdays (58 percent of respondents), graduations (48 percent), holidays (48 percent), allowances (42 percent) and weddings (38 percent).
Mobile communications are the most common way to stay in touch with siblings (74 percent), friends (68 percent) and parents (53 percent), while in-person communication is more common with significant others (84 percent), children (67 percent) and colleagues (61 percent).
Mobile bank apps have grown their user base from 48 percent of people surveyed in 2015 to 70 percent this year. The biggest adopters of mobile banking are Generation Z (78 percent), millennials (77 percent), Generation X (67 percent) and baby boomers (59 percent).
Many Americans are comfortable using biometrics on their smartphones such as fingerprint/touch ID (69 percent), voice recognition (65 percent), facial recognition (50 percent) and retina scan (44 percent).
Researcher Convergys surveyed 1,001 adults 18 and older with a current bank account at Bank of America and who own a smartphone.
Students in the U.S. are most likely globally to use technology to complete assignments in the classroom, according to a survey by Cambridge International. About three out of four U.S. students (74 percent) use their smartphones as educational aids in the classroom, compared with 42 percent globally.
U.S. students are the least likely (12 percent) to receive tutoring outside of school hours, while students in China are the most likely (57 percent). Globally, four in 10 students (43 percent) globally reported receiving tutoring outside of school.
Six in 10 U.S. students (60 percent) don’t play any sport at school, second-highest only to Spain (62 percent). The most commonly played sport in the United States is cross-country and track (10 percent).
The Global Education Census report focused on 10 countries: the United States, China, Pakistan, India, Malaysia, Saudi Arabia, South Africa, Spain, Indonesia and Argentina.
Smartphones top the holiday wish lists of Americans this year, according to a survey by Gazelle, an online marketplace for used electronic devices. The most wished-for devices this holiday season are: a Samsung Galaxy smartphone (requested by 23% of people who most want electronics as gifts), an Apple iPhone (22%), an Apple Watch (17%), an Apple iPad (16%) and a MacBook (14%), the survey found.
Wireless media and entertainment will grow into a $3 trillion market over the next decade, with 5G networks making up about $1.3 trillion of that revenue, according to a study commissioned by Intel. Download the report here…
Apple signaled disappointing demand for the budget-priced iPhone XR (starting price $749), telling its top assemblers Foxconn and Pegatron to halt plans for more production lines, sources said. Read more….